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  • Bravo, Charlie, and Delta Airspace for Flight Simulation

    2025-09-26

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    Uncategorized

    Here’s a quick primer on the main differences between Class B (Bravo), Class C (Charlie), and Class D (Delta) airports / airspace for flight simulation.

    I use this terminology in the live streams as common parlance, but I thought an explainer would be helpful. This video breaks down the key differences between these airspace types, what equipment and permissions you need to enter each one, and how to read them on sectional charts. We look at real examples from the Tampa and Los Angeles areas to see how these “upside-down wedding cakes” work in practice, including transition routes through complex Bravo airspace. Whether you’re new to aviation or just want a refresher on airspace regulations, this covers the essentials you need to know for VFR operations. I don’t go through all the regulations for the three and their differences, but I cover the basics, and hope it’s helpful.

    Resources:
    🔗 FAA Aeronautical Information Manual (AIM) https://www.faa.gov/air_traffic/publi…
    🔗 FAA Aeronautical Information Manual (AIM) section on controlled airspace https://www.faa.gov/air_traffic/publi…
    📍 SkyVector – Free sectional charts https://skyvector.com/
    ✈️ Pilot Institute – Airspace visualization guides https://pilotinstitute.com/
    📚 FAA Airspace Guide – Official documentation https://www.faa.gov/air_traffic/techn…
    🎓 AOPA Airspace Resources – Additional training materials https://www.aopa.org/training-and-saf…

    Tags:
    #airspace #aviation #flightsimulation #xplane12 #pilottraining #vfr #atc #flighttraining #homecockpit #pilotedge #bravoairspace #charlieairspace #deltaairspace #sectionalcharts #aviationeducation

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  • My VFR and IFR Flight Notes Templates

    2025-09-26

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    Uncategorized

    When I was flying I created custom notes pages to use on my kneeboard for notes when in the air. I’d print them double sided and cut them down the middle, getting four pages for every 8 1/2×11 sheet of paper. I use them in the sim, too, and here they are in case they’re of use to others. The first is IFR, and the second, VFR. They have places for radio frequencies, fuel, weather, etc. Enjoy.

    OTG Flight Notes IFR Template Wide Page StandardDownload
    OTG Flight Notes VFR Template Wide Page StandardDownload

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  • Utah Alpha Challenge Leg 11: Kanab to La Sal Junction

    2025-09-11

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    Uncategorized

    The next leg of the Utah Challenge, K to L. Dirt strip, short field landing for the SR 22. Take off the wheel pants, hope for the best. Leg 11 of the Utah Alphabet Challenge, Kanab Municipal (KCNB) to the dirt strip at La Sal Junction (01UT) in the TorqueSim SR-22 (take off those wheel pants).

    This flight takes us over some of Utah’s most stunning terrain including Capitol Reef National Park, Lake Powell, and the Henry Mountains. I demonstrate real-world procedures including hot start techniques for the Continental engine, proper leaning for cruise at 9,500 feet, and (poorly) short field landing techniques at a high-altitude dirt strip. Flying on the PilotEdge network provides live ATC services as we pick up flight following from LA Center and Denver Center. The stream includes a detailed tutorial on multi-monitor calibration for home cockpit builders, explaining field of view calculations and horizon alignment across three screens. We also test X-Plane 12.3 beta’s weather synchronization between networked computers and work through some beta issues in real-time.

    Flying from my GA home cockpit featuring RealSimGear’s G1000 suite with a 65-inch main display and dual 1080p side monitors. Using MapEnhancement ortho scenery for photorealistic terrain throughout Utah’s canyon country.

    Links & Resources:

    ✈️ TorqueSim SR-22: https://torquesim.com/sr22series
    📍 Kanab Municipal (KCNB): https://skyvector.com/airport/KCNB
    📍 La Sal Junction (01UT): https://skyvector.com/airport/01UT
    🎮 RealSimGear G1000: https://realsimgear.com/products/g1000
    🗺️ PilotEdge Network: https://www.pilotedge.net
    🏔️ Utah Backcountry Pilots Association: https://www.utahbackcountrypilots.org

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  • Current PC Rig Specs

    2025-09-06

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    Uncategorized

    I get asked quite often what PC I have in the sim. I have two now, and here are the specs.

    The newest PC runs the right and front monitors, all the streaming software, etc. It’s the main PC. It’s new, and it’s a Cobratype Venom Gaming PC – Ryzen 7 9800X3D, RTX 5070 Ti, 360mm AIO Liquid Cooler, 32 GB DDR5 RAM, 2 TB NVMe, Windows 11.

    The older PC runs the left monitor and only serves as a “slave” machine running X-Plane for visuals directed by the main “master” machine (X-Plane 12 does this natively, and it’s great). It is a Computer Upgrade King CUK MPG Velox Gaming Desktop, Intel 16-Core i9-12900F Processor, 64GB DDR4 RAM, 1TB NVMe SSD + 3TB HDD, NVIDIA GeForce RTX 3080 10GB, Windows 11.

    The front monitor is a 65-inch 4k display, and the sides are the original 27-inch 1080p TVs from when I built the sim 9 years ago.

    I usually get between 50 and 80 FPS on the master, and nearly 100 fps on the slave, with nearly-maxed settings. Different aircraft and graphic setups (TorqueSim SR-22, ORBX scenery, etc.) can reduce those. But I lock the frames on the master at 30 FPS and the slave at 60 FPS. This syncs well with the refresh rates of the monitors (60 hertz) and the streaming software and webcam (60 FPS). This makes for a very smooth streaming performance. For the front display I use the Lossless Scaling app to double the FPS from 30 to 60, and it’s smooth as silk.

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  • X-Plane 12.3 Beta: Vision Jet Keys Run

    2025-09-06

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    Live Streams

    The X-Plane 12.3 beta is out, so let’s kick the tires on the new features in a Florida Keys hop in the Cirrus Vision Jet SF50: fully simulated weather radar, the return of synthetic vision on the PFD, and better multi-PC sync.

    This is a sunset hop from Punta Gorda (KPGD) to Marathon (KMTH) and Key West (KEYW) in the Cirrus Vision Jet SF50 to put the X-Plane 12.3 beta through its paces. We test the new fully simulated airborne weather radar (gain/tilt/vertical profile), the return of synthetic vision on the PFD, and improved multi-PC sync that keeps live/road traffic and displays in lockstep. Planned in ForeFlight and flown mostly at 9,500 MSL, we thread between Florida summer cells, compare onboard returns to NEXRAD, watch the stormscope for lightning, and talk through descent math, glide rings, and using AP VS/IAS modes. Along the way I show how 12.3 lets you assign avionics pages to dedicated monitors, we almost have a runway-ID gotcha near NAS Key West, and then set up a straight-in to RWY 27 at KEYW. No PilotEdge on this one—just Miami Center in the background for NAT/ATC flavor—plus a home-cockpit view (RealSimGear + Noble side-stick, triple monitors) and LiveTraffic for added realism.

    Debrief: Live Traffic works great in this video. The new beta features are great and work great. My big miss is mistaking the Key West Naval Air Station runway as KEYW runway 27 but we figure it out soon enough. I also mis-state some things through the stream. That’s a factor of end-of-day and talking for 90 minutes straight.

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  • And We’re Back

    2025-08-14

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    Videos

    It’s been almost four years since my last post. A long hiatus, but I’ll likely be posting again, at least for now.

    At some point I’ll share the whole story, which really isn’t that interesting.

    In the meantime, I’m in the process of updating the layout and look of the site, which will take a while. I’m also streaming again on YouTube, which has been fun. Here’s one of the more recent streams, which is the CAT-2 rating on PilotEdge. Perhaps enjoy that for now.

    And thanks for tuning back in.

    ~ BFG

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  • Goodbye, Beamer

    2020-08-27

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    Uncategorized

    Since I built the simulator (nearly five years ago) I’ve used a 100-inch projection screen and an ultra-short-throw 1080p LCD projector for the front display. I went with the beamer because at the time LCD / LED flat panel TVs large enough to provide a full field of view for both the left and right seats were many thousands of dollars. While the ultra-short-throw projector wasn’t inexpensive, it did the job and fit in the space in which the simulator sits.

    A lot has changed in the past four years , though, including the quality of X-Plane (and now FS 2020) images and the price of flat panel displays. I have increasingly been less than pleased with the “screen-door” effect of the projector (being able to easily see individual pixels) and was longing for an image as crisp as those on the side window displays. Last week I finally saw a 75-inch flat panel TV at a price point I was willing to accept. It arrived two days ago

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    , and yesterday I was able to mount it on the wall of the simulator room. I’m happy to say it works great, and my 1080ti GPU has enough headroom that I’m able to run the front display in 4K with no significant performance impact compared to before (the side TVs are 1080p). It’s like a brand new simulator, and I could not be happier.

    For those interested in the technical details, I picked a 75-inch display because I want to be able to see only the sim image and not the borders of the TV from both the left and right seats. The screen sits about six inches from the front of the cabin, and tilts slightly forward. It works, but a 70-inch display would be too small for my setup. For my cabin 75 inches is the smallest I’d go.

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  • MSFS 2020

    2020-08-22

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    MSFS 2020

    I expect folks have some interest in whether I’ve downloaded MSFS 2020, and if so what my reaction is. The answer is, “I have,” and my reaction is, “It’s very impressive but for someone with a home cockpit it’s still very much an early beta.”

    I’m getting good performance on my rig at Ultra settings, but that’s with only one screen running as the sim does not yet support multiple monitors. I did learn yesterday, though, that you can pop out the PFD and MFD displays, and I’ve done so as you can see by the photo below.

    The Yoko yokes and Saitek rudders work fine, as does the Saitek trim wheel, and I was able to bind the hat switch on the yoke to custom camera views that make up (poorly) for the lack of side windows (being able to look over each wing , 45 degrees behind, etc.). The Saitek FIPs work via SPAD.next but the current simconnect problems (as documented at AVSIM and elsewhere) kill frames so those are off. I was also able to get the FlightIllusion radio stack to connect to the sim via their FSX plugin , but that too relies on simconnect and FSUIPC. There’s a set of five rotary encoders from Desktop Aviator that the sim is seeing as sending keyboard inputs that I’ve been able to bind to heading bug, altitude bug, OBS etc. although FS2020 seems to read them as sending inconsistent keystrokes, so more troubleshooting to do there.

    But the bottom line is that, at least for my setup, the sim is two updates away from being a significant leap forward: multi-monitor support for camera views and simconnect that doesn’t crater frames. Updates from RealSimGear and Air Manager will help immensely as I’ll be able to bind the buttons and rotary encoders on the 430 and 530 to make flight plan entry much easier. All this is to say that I actually got farther setting this up than I expected to, and while I’ll be using X-Plane to practice IFR work today on PilotEdge, for me at least I’m enjoying FS2020 and am hopeful about its future in my sim. It will be interesting to see how committed MSFT is to home cockpit builders as the future unfolds.

    Finally

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    , I find the flight model on the default aircraft reasonably good, and a significant improvement over FSX and much closer to X-Plane and its feeling of atmospheric fluidity. The real world weather engine is simply awesome, and the visuals are indeed stunning. Those are amazing leaps forward. If I only had them on all three screens (but I am patient).

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  • ORBX True Earth Southern California

    2020-05-10

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    Live Streams, Product Reviews, Videos

    I took advantage of the Orbx launch sale and yesterday downloaded the HD version of the new ORBX True Earth Southern California scenery package. It is excellent. Here’s a long video where I tour the visuals and consider the performance implications of TE SoCal over my prior homemade orthoscenery, with visits to Van Nuys

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    , Oceano, San Louis Obispo, Palm Springs, and Orange County John Wayne. My sense of the performance hit: 5 PFS on X-Plane 11.5beta6 Vulkan, which on a single-screen system with my rig would be about 15 FPS. Your mileage will likely vary. All that said, if you’re using X-Plane and enjoy this part of the world — and if you use PilotEdge in particular — I think this is an excellent product to own (especially for VFR flying).

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  • X-Plane 11.5b6 VR Results

    2020-05-03

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    Uncategorized

    After yesterday’s settings tests I was excited to try the sim in VR today. I loaded up at Palm Springs , which with my “daytime” settings yesterday was giving me about 50 FPS on the ramp and about 30-35 FPS at takeoff in the non-VR home cockpit.

    Today in VR I was getting 70 (!!) FPS in the Oculus Rift with those same settings. I increased the objects to max

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    , and was still getting 50-60 FPS. I increased the super sampling to 1.3, and was still getting high frames (40-50). I ended up with visual effects medium, max textures, 8xAA, shadows off, max objects, reflections low

    Unbelievable. Total game-changer for VR in Vulkan, at least for me.

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